Michael Siefert, an author of, has stated, 'I have been shown the Medthievia code - version 4 I believe it was (approx. Sections of code purportedly from Medievia IV, dated February 1996, as well as two sections of code taken in August 2000, were compared with the original Merc 1.0 code, and show a high degree of similarity, to the extent of apparently retaining comments from the original Merc developers. Former staff of Medievia, as well as authors of DikuMUD and other, have said that Medievia is still a work of DikuMUD, and is still bound by the DikuMUD, including Hans Henrik Staerfeldt, Michael Siefert, and. Medievia was, at the time of its creation, based on the (which in turn was based on ). It would be kinda funny for Vryce to claim that someone stole the Medievia code tho. Controversy over licensing The relationship between the MUD and Medievia's code is the subject of controversy. The game contains large, and also has that provide transportation throughout the world. ![]() ![]() Medievia is set in a typical medieval fantasy world. Game characteristics Medievia was acknowledged to be popular in the mid-1990s, being noted as having over 100 players online at off-peak hours.
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